1: /*
2: Copyright (c) 2010 <a href="http://www.gutgames.com">James Craig</a>
3:
4: Permission is hereby granted, free of charge, to any person obtaining a copy
5: of this software and associated documentation files (the "Software"), to deal
6: in the Software without restriction, including without limitation the rights
7: to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
8: copies of the Software, and to permit persons to whom the Software is
9: furnished to do so, subject to the following conditions:
10:
11: The above copyright notice and this permission notice shall be included in
12: all copies or substantial portions of the Software.
13:
14: THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15: IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16: FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
17: AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18: LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
19: OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
20: THE SOFTWARE.*/
21:
22: #region Usings
23: using System.Drawing;
24: using System.Drawing.Imaging;
25: using System.Text;
26: #endregion
27:
28: namespace Utilities.Media.Image
29: {
30: /// <summary>
31: /// Used to create ASCII art
32: /// </summary>
33: public class ASCIIArt
34: {
35: #region Public Static Functions
36:
37: /// <summary>
38: /// Converts an image to ASCII art
39: /// </summary>
40: /// <param name="Input">The image you wish to convert</param>
41: /// <returns>A string containing the art</returns>
42: public static string ConvertToASCII(Bitmap Input)
43: {
44: bool ShowLine = true;
45: using (Bitmap TempImage = Image.ConvertBlackAndWhite(Input))
46: {
47: BitmapData OldData = Image.LockImage(TempImage);
48: int OldPixelSize = Image.GetPixelSize(OldData);
49: StringBuilder Builder = new StringBuilder();
50: for (int x = 0; x < TempImage.Height; ++x)
51: {
52: for (int y = 0; y < TempImage.Width; ++y)
53: {
54: if (ShowLine)
55: {
56: Color CurrentPixel = Image.GetPixel(OldData, y, x, OldPixelSize);
57: Builder.Append(_ASCIICharacters[((CurrentPixel.R * _ASCIICharacters.Length) / 255)]);
58: }
59:
60: }
61: if (ShowLine)
62: {
63: Builder.Append(System.Environment.NewLine);
64: ShowLine = false;
65: }
66: else
67: {
68: ShowLine = true;
69: }
70: }
71: Image.UnlockImage(TempImage, OldData);
72: return Builder.ToString();
73: }
74: }
75:
76: #endregion
77:
78: #region Private Variables
79:
80: private static string[] _ASCIICharacters = { "#", "#", "@", "%", "=", "+", "*", ":", "-", ".", " " };
81:
82: #endregion
83: }
84: }